A Generalized Ray Formulation for Wave-Optics Rendering(ssteinberg.xyz)68 points by ibobev 3 years ago | 11 comments
A Texture Lookup Approach to Bézier Curve Evaluation on the GPU (JCGT)(jcgt.org)29 points by ibobev 2 months ago | 4 comments
Triangle Tessellation with Clamped Parallelograms(filmicworlds.com)12 points by ibobev 5 months ago | 0 comments