Go 1.27(go.dev)
725 points by database64128 | 222 comments
Go Blog post announcing the release of Go 1.27, outlining language changes such as generic methods plus toolchain, runtime, and standard library updates.
725 points by database64128 | 222 comments
Go Blog post announcing the release of Go 1.27, outlining language changes such as generic methods plus toolchain, runtime, and standard library updates.
28 points by mikece | 1 comments
275 points by pk2200 | 165 comments
150 points by spacey | 36 comments
55 points by torutofu | 6 comments
403 points by todsacerdoti | 78 comments
Go Blog post by Alan Donovan explaining the rewritten go fix command in Go 1.26 for modernizing code, its analysis infrastructure, and self-service analyzers.
155 points by kennedn | 42 comments
A personal blog post recounting the author's years-long effort to hack an Xbox 360 using a Matrix CoolRunner Rev D glitcher modchip.
625 points by ingve | 107 comments
A blog post by Matt Boyle on byteSizeGo describing how he uses Go and an incident management mindset to manage a complex medical condition.
343 points by bestinterest | 127 comments
Official release notes for Go 1.22, covering language changes, tooling, runtime, compiler, standard library additions like math/rand/v2, and ports.
594 points by popcar2 | 452 comments
A blog post arguing that the debate over physical versus digital games is really about ownership, prompted by PlayStation ending disc production for new games.
647 points by rorylawless | 566 comments
A Verge first-person diary column by Nathan Edwards about replacing Windows with Linux on his gaming desktop, chapter one.
459 points by ustad | 583 comments
A personal blog post criticizing design flaws in the Go programming language, such as forced error variable scope, following the author's earlier critiques.