An update on HDR and color management in KWin(zamundaaa.github.io)74 points by PaulHoule 2 years ago | 26 comments
Bilinear down/upsampling, aligning pixel grids, and that infamous GPU half pixel (2021)(bartwronski.com)123 points by fanf2 1 year ago | 16 comments
Metal shader converter and the missing device-scoped barrier(raphlinus.github.io)57 points by raphlinus 3 years ago | 18 comments
Automate compile_flags for C/C++ projects on the Zig build system(simonhartcher.com)31 points by deevus 1 year ago | 5 comments