Looks similar
Simulating water over terrain(lisyarus.github.io)
368 points by ibobev | 55 comments
A blog post by lisyarus explaining how to simulate water flowing over terrain using the virtual pipes method, motivated by grid-based games and terrain generation.
Infidel goes wild(blog.zarfhome.com)
172 points by tobr | 36 comments
Andrew Plotkin's blog post describing a wild pointer memory-corruption compiler bug he found in Infocom's game Infidel while building a memory-level debugger.






