Triangle splatting: radiance fields represented by triangles(trianglesplatting.github.io)147 points by ath92 1 year ago | 64 comments
Gaussian Frosting: Editable complex radiance fields with real-time rendering(anttwo.github.io)89 points by hellohello2 2 years ago | 5 comments
Sparse Voxels Rasterization: Real-Time High-Fidelity Radiance Field Rendering(svraster.github.io)103 points by jasondavies 1 year ago | 18 comments
Show HN: A physically-based GPU ray tracer written in Julia(makie.org)177 points by simondanisch 8 months ago | 69 comments
Localrf – Nerf from casual shaky videos(localrf.github.io)233 points by smusamashah 3 years ago | 28 comments
A Generalized Ray Formulation for Wave-Optics Rendering(ssteinberg.xyz)68 points by ibobev 3 years ago | 11 comments