Spectral rendering, part 2: Real-time rendering(momentsingraphics.de)55 points by todsacerdoti 11 months ago | 16 comments
Splatshop: Efficiently Editing Large Gaussian Splat Models(momentsingraphics.de)24 points by ibobev 1 year ago | 0 comments
The Apparent Simplicity of RGB Rendering(thomasmansencal.substack.com)52 points by kelsolaar 2 years ago | 22 comments