A Generalized Ray Formulation for Wave-Optics Rendering(ssteinberg.xyz)68 points by ibobev 3 years ago | 11 comments
Exploring the section layout in linker output(maskray.me)26 points by todsacerdoti 2 years ago | 0 comments
Show HN: A rudimentary game engine to build four dimensional VR evironments(brainpaingames.com)30 points by teemur 1 year ago | 1 comments