2D Gaussian Splatting for Bézier Spline Line Art Vectorization(studios.disneyresearch.com)63 points by Jimmc414 2 months ago | 4 comments
What happens if we remove 50 percent of Llama?(neuralmagic.com)184 points by BUFU 1 year ago | 107 comments
HDR-NeRF: High Dynamic Range Neural Radiance Fields(xhuangcv.github.io)134 points by PaulHoule 3 years ago | 31 comments
HybridNeRF: Efficient Neural Rendering(haithemturki.com)149 points by tzmlab 2 years ago | 46 comments
Sparse Voxels Rasterization: Real-Time High-Fidelity Radiance Field Rendering(svraster.github.io)103 points by jasondavies 1 year ago | 18 comments
RenderFormer: Neural rendering of triangle meshes with global illumination(microsoft.github.io)259 points by klavinski 1 year ago | 51 comments