Triangle and other splat variants
Many commenters bring up triangle splatting, mesh splatting, beta splatting and Dreams-style SDF splats, and debate whether alternatives to Gaussians suit GPUs and game engines better.
Splats are hard to edit
Commenters question how practical it is to edit splat scenes, for example moving a chair, compared with meshes, and point to surface-reconstruction methods as a partial answer.
LLMs driving Blender
Several users report decent results having Claude or other models script Blender and build geometry nodes, but say it still needs expert guidance. One side thread debates whether AIs can ever learn on the job well enough to replace experts.