Porting my 1993 Amiga game to Godot, with an LLM reading the 68000 assembly(babyloniantwins.com)
356 points by rabahs | 123 comments
Developer's blog post on porting his 1993 Amiga game Babylonian Twins, written in 68000 assembly in Baghdad, to the Godot engine with help from an LLM.
