Rewriting a Commercial Engine in Jai(polygonjs.com)
60 points by frading | 49 comments
Blog post by Polygon's creator explaining why he rewrote the TypeScript/three.js procedural geometry engine from scratch in Jai with a custom WebGPU renderer.
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60 points by frading | 49 comments
Blog post by Polygon's creator explaining why he rewrote the TypeScript/three.js procedural geometry engine from scratch in Jai with a custom WebGPU renderer.