Blur Busters Open Source Display Initiative – Refresh Cycle Shaders(blurbusters.com)74 points by NavinF 1 year ago | 32 comments
CRT Simulation in a GPU Shader, Looks Better Than Black Frame Insertion(blurbusters.com)207 points by bangonkeyboard 1 year ago | 69 comments
Behind the Scenes: Alien Worlds – Jumpship over a tidally locked planet(blendernation.com)75 points by sohkamyung 1 year ago | 5 comments
Optimizing meshoptimizer to process billions of triangles in minutes (2025)(zeux.io)56 points by corysama 2 months ago | 0 comments