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Chain of Thought for Humans(boristhebrave.com)
109 points by ibobev | 54 comments
Blog post describing how narrating one's thoughts aloud, like LLM chain-of-thought or rubber duck debugging, improved the author's puzzle solving in The Witness.
Dungeon Generation in the Gnomish Mines of NetHack(boristhebrave.com)
138 points by ibobev | 18 comments
Blog post with an interactive visualiser explaining how NetHack generates Gnomish Mines levels using random fill and four passes of cellular automata.






