Rule 30: one black cell(wolframcollatzmahler.com)
16 points by amichail | 5 comments
An interactive explainer of Wolfram's Rule 30 cellular automaton, its three open prize problems about the centre column, and observed order at the pattern's edges.
9 stories tagged cellular-automata, newest first.
16 points by amichail | 5 comments
An interactive explainer of Wolfram's Rule 30 cellular automaton, its three open prize problems about the centre column, and observed order at the pattern's edges.
138 points by ibobev | 18 comments
Blog post with an interactive visualiser explaining how NetHack generates Gnomish Mines levels using random fill and four passes of cellular automata.
46 points by bobowski | 17 comments
A live multiplayer Conway's Game of Life demo built with the Stario Python hypermedia framework, showing a shared grid with player count and alive cells.
502 points by nooks | 191 comments
ConwayLife.com forum post announcing the discovery of a glider in Conway's Life that starts from a one-cell-thick pattern about 3.7 billion cells long.
430 points by eyvindn | 84 comments
Google Research article presenting Differentiable Logic Cellular Automata, which learn local logic-circuit rules to reproduce Game of Life and generate target patterns.
377 points by networked | 40 comments
Blog post describing how to approximately find predecessor states of a Conway's Game of Life board using differentiable automata and gradient descent.
1406 points by surprisetalk | 238 comments
Interactive web demo of Conway's Game of Life built from patterns that simulate the Game of Life itself, with infinite zoom and a speed slider.
329 points by hyperific | 81 comments
GitHub repository for Particle Life, a simple program simulating artificial life via attraction and repulsion forces between many particles.
331 points by sieste | 49 comments
An interactive copy.sh Game of Life simulator loaded with a pattern that implements a working digital clock using cellular automaton structures.