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Krita fund has no corporate support(fund.krita.org)
252 points by moelf | 185 comments
Show HN: Trail – new kind of logic game(trail.franzai.com)
21 points by franze | 7 comments
Trail is a browser-based logic puzzle game; the landing screen shows a yellow level icon beside two locked level slots.
Colorfigures(april-zhu.com)
97 points by the-mitr | 16 comments
Landing page for Colorfigures, an MIT-licensed AI agent skill that generates interactive, hand-inked isometric HTML figures of everyday machines from a text prompt.
AI is not our future – Procreate(procreate.com)
140 points by alexharri | 54 comments
Monodraw(monodraw.helftone.com)
952 points by saikatsg | 197 comments
Product homepage for Monodraw, a powerful ASCII art and diagram editor designed for the Mac by Helftone.
Related stories
Krita: A professional free and open source painting program(krita.org)
569 points by doener | 195 comments
Homepage of Krita, a free and open source digital painting program made by artists, with a banner soliciting donations to its development fund.
Krita AI Diffusion(github.com)
477 points by unstuck3958 | 207 comments
GitHub repository for a Krita plugin that provides a streamlined interface for AI image generation, inpainting, and outpainting using Stable Diffusion.
US appeals court rules AI generated art cannot be copyrighted(reuters.com)
690 points by rvz | 463 comments
Reuters article reporting that a US appeals court ruled AI-generated art without a human creator cannot be copyrighted.
Rendering the Sky, Sunsets, and Planets(blog.maximeheckel.com)
514 points by ibobev | 40 comments
A blog post by Maxime Heckel exploring atmospheric scattering and how to render realistic skies, sunsets, and planets with shaders.
An interactive guide to SVG paths(joshwcomeau.com)
429 points by joshwcomeau | 43 comments
Josh Comeau's interactive tutorial explaining how the SVG path element and its drawing commands work.
How video games use lookup tables(blog.frost.kiwi)
602 points by todsacerdoti | 102 comments
A blog post explaining how video games use color lookup tables (LUTs) for tinting and color grading, with WebGL examples showing how to implement them.












