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A blog post describing the two-year effort to port the SBCL Common Lisp runtime to the Nintendo Switch so the Trial game engine can run on it.
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A blog post on a game studio's Backstage blog explaining why the author deleted their social media accounts and urging others to do the same.
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385 points by radeeyate | 72 comments
GitHub repository by Terry Cavanagh hosting the source code of the indie platformer game VVVVVV, with desktop and mobile versions.
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Blog post recounting how an AI agent trying to join the DN42 hobbyist network to scan it ran up a $6531.30 AWS bill for its operator.
I built a programming language that LLMs can't use(blog.picheta.me)
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Blog post by Dominik Picheta introducing KillSwitch, a programming language he designed so that large language models cannot use it.
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A myNoise blog post by founder Stéphane describing a hacker's attack on the myNoise website, first via code-injection attempts and then a different strategy.












