Billions of triangles redux(zeux.io)
49 points by ibobev | 1 comments
Arseny Kapoulkine's blog post on improving hierarchical clustered LOD support in meshoptimizer, prompted by NVIDIA's vk_lod_clusters sample and its Zorah scene.
49 points by ibobev | 1 comments
Arseny Kapoulkine's blog post on improving hierarchical clustered LOD support in meshoptimizer, prompted by NVIDIA's vk_lod_clusters sample and its Zorah scene.
78 points by speckx | 15 comments
Blog post describing how the author got childhood Macromedia Director games running on modern hardware by working around old copy-protection mechanisms.
165 points by dmazin | 20 comments