Sabre Wulf Remastered(gp-64.com)
52 points by adunk | 8 comments
Official page for Sabre Wulf Remastered, a Genesis Project remake of Ultimate's 1984 jungle maze game for the Commodore 64, with downloads, screenshots and guides.
41 stories tagged retro-gaming, newest first.
52 points by adunk | 8 comments
Official page for Sabre Wulf Remastered, a Genesis Project remake of Ultimate's 1984 jungle maze game for the Commodore 64, with downloads, screenshots and guides.
38 points by hmm37 | 21 comments
GitHub repository for a TypeScript/WebGL2 remaster of the 1994 robot fighting game One Must Fall 2097, with HD art, mods, LAN play and desktop/browser builds.
55 points by surprisetalk | 19 comments
A blog post reminiscing about the memory card save file screens of sixth-generation consoles like the Dreamcast, GameCube, PS2, and original Xbox.
8 points by klaussilveira | 1 comments
OpenDE is a web page that lets users play the 1999 Deus Ex demo directly in the browser.
142 points by memalign | 33 comments
GitHub repository by ardiri containing a Lemmings clone for PalmOS, with source, level packs, images, and compiled PRC builds.
41 points by Kate0CoolLibby | 26 comments
Bryant Review article about a modder inspired by a 1980s VHS-based console who builds interactive VHS versions of Doom and Super Mario Bros.
13 points by speckx | 3 comments
GameSpot article about an espresso machine that has been modified or programmed to run the classic game Doom.
125 points by therepanic | 12 comments
GitHub repository for PSPi Version 6, an open hardware project that fits a Raspberry Pi into a Sony PSP shell, with board files and firmware.
78 points by speckx | 15 comments
Blog post describing how the author got childhood Macromedia Director games running on modern hardware by working around old copy-protection mechanisms.
5 points by vasyop | 0 comments
BottleShip is a web app that runs classic Windows games (up to Direct3D 9) in the browser, with a library of built-in demos and support for adding games.
14 points by plicerin | 4 comments
A browser-playable recreation of Activision's 1982 Atari 2600 game River Raid, rebuilt instruction by instruction from the original ROM, with notes on how it was built.
293 points by Vaslo | 45 comments
CedarDB blog post describing a port of the original 1993 Doom game logic and renderer to SQL, running inside the database with Python only handling timing and display.
34 points by peter_d_sherman | 21 comments
A 2008 MightyGodKing blog post presenting photoshopped parody Atari 2600 game box covers, framed as finds from a garage sale.
6 points by zdw | 1 comments
A personal memoir blog post about hacking SimCity 2000 saved game files in the DOS era.
45 points by a1r | 6 comments
A Games Explained minisite explaining how the 1985 Commodore 64 game Mercenary works, including its rendering of the city of Targ, with source code and maps.
319 points by surprisetalk | 82 comments
2D Will Never Die is a retro-styled website celebrating 2D video game pixel art, featuring a sprite gallery with downloadable character sprites.
356 points by rabahs | 123 comments
Developer's blog post on porting his 1993 Amiga game Babylonian Twins, written in 68000 assembly in Baghdad, to the Godot engine with help from an LLM.
453 points by atan2 | 231 comments
Dominic Szablewski's blog post on making a new Nintendo 64 game in 2026, following his port of a JavaScript game engine to C.
467 points by rcy | 158 comments
Product page on the htmx swag store selling a $25 Game Boy cartridge game themed around htmx 4.0, a joke release of the library.
475 points by msalsas | 101 comments
CSSQuake is a browser-based recreation of id Software's Quake built with CSS, shown here at its main menu with single player, options and help.
463 points by speckx | 185 comments
A personal blog post explaining how to get SimCity 3000 running well on a modern Windows 10 PC with a 4K monitor, fixing widescreen, resolution, and scrolling issues.
321 points by rglover | 73 comments
DOS Zone is a website offering a large collection of classic DOS and retro PC games playable online in the browser, including on mobile and offline.
318 points by jandeboevrie | 108 comments
A blog post explaining how to play Space Cadet Pinball, the Windows XP game, on Linux via a reverse-engineered open-source port installable as a Flatpak.
439 points by msephton | 79 comments
YouTube video by James Lambert explaining how he built an open-world game engine running on the Nintendo 64.
522 points by croes | 292 comments
RedGamingTech article covering a project that statically recompiles PlayStation 2 games to run natively on PC.
383 points by arin-s | 115 comments
DoomBuds is a project site that runs Doom on internet-connected earbuds, with an embedded live Twitch stream of the game being played.
421 points by birdculture | 75 comments
Fabien Sanglard's article on how Capcom fixed the "World Warrier" typo in Street Fighter II's title screen just before shipping, part of his CPS-1 series.
358 points by todsacerdoti | 150 comments
A blog post reverse engineering the aircraft carrier landing sequence in the NES game Top Gun, giving the exact altitude, speed, and alignment requirements.
575 points by tabletcorry | 219 comments
Microsoft Open Source blog post announcing the open-source release of the source code for the classic text adventure games Zork I, II, and III.
319 points by bbayles | 77 comments
A Rings of Saturn Substack post examining the 1997 PlayStation game NCAA Basketball Final Four 97, including a hidden marriage proposal, plus World League Basketball.
413 points by zdw | 121 comments
Wololo.net news post about a homebrew release that lets the 20-year-old Sony PSP connect to WPA2-secured WiFi networks.
627 points by atan2 | 298 comments
Pikuma blog article explaining jungle music's origins and why it suited soundtracks of 90s PlayStation and Nintendo 64 era games.
433 points by bbayles | 118 comments
A Rings of Saturn newsletter post reverse-engineering Ecco the Dolphin: Defender of the Future with Ghidra and Python to uncover hidden save-name cheat codes.
414 points by Timothee | 125 comments
A Scottish Games Network post marking the 33rd anniversary of the release of the classic puzzle game Lemmings.
543 points by dagenix | 75 comments
Ars Technica article about a modder who reconstructed bootable Game Boy Advance games, including Pokémon, by recording the audio produced when the games crash.
374 points by AndrewDucker | 74 comments
Homepage of ULTRA FP64, a project billed as the world's first FPGA implementation of the Nintendo 64, showing a dev board running an N64 cartridge.
366 points by rcarmo | 117 comments
John Graham-Cumming's blog post announcing Two Stop Bits, a Hacker News-style link site for retro computing and gaming built on modified Arc HN source code.
378 points by cocacola1 | 44 comments
MacStories article about using a Game Boy Camera as an external webcam for FaceTime video calls on an iPad running iPadOS 17.
423 points by generichuman | 101 comments
Intended page for Jazz² Resurrection, an open-source reimplementation of Jazz Jackrabbit 2, but it returned an Apache 503 Service Unavailable error.
326 points by CharlesW | 36 comments
Homepage of GB Studio, a drag-and-drop retro game creator for the Game Boy, available on Windows, Mac and Linux via itch.io.
821 points by outime | 300 comments
Retro Dodo news article about McDonald's releasing Grimace's Birthday, a new Game Boy Color-style game, in June 2023.