Quake Shareware, a CD-ROM just a little too full(fabiensanglard.net)
459 points by shdon | 200 comments
Fabien Sanglard blog post about the 1996 Quake shareware CD-ROM, how id Software distributed it, and why the disc was nearly too full.
8 stories tagged id-software, newest first.
459 points by shdon | 200 comments
Fabien Sanglard blog post about the 1996 Quake shareware CD-ROM, how id Software distributed it, and why the disc was nearly too full.
348 points by dsubburam | 170 comments
Bethesda Slayers Club news post from id Software announcing a 30th anniversary update for the classic shooter Quake.
538 points by bauc | 493 comments
GameFromScratch news article reporting that Microsoft has laid off most or all of the idTech engine team at id Software.
507 points by shadowtree | 252 comments
John Carmack's X post reflecting on early id Software mistakes: Quake's overambition, pushing staff too hard, and a flawed founder stock arrangement.
475 points by msalsas | 101 comments
CSSQuake is a browser-based recreation of id Software's Quake built with CSS, shown here at its main menu with single player, options and help.
457 points by billiob | 118 comments
Fabien Sanglard article explaining how Quake.exe, a DOS game from 1996, gained TCP/IP networking support amid the shift from DOS to Windows.
517 points by steveklabnik | 203 comments
GitHub repository from id Software containing the game DLL source code for the Quake 2 rerelease, licensed under GPL-2.0.
369 points by atan2 | 135 comments
Fabien Sanglard article explaining how Commander Keen's Adaptive Tile Refresh scrolling technique worked on EGA hardware, and what the second trilogy used instead.