I wrote a Game Boy Advance game in Zig(jonot.me)
310 points by tehnub | 124 comments
310 points by tehnub | 124 comments
385 points by todsacerdoti | 42 comments
Allison Parrish's in-depth explainer on how Game Boy cartridges work, covering the bus, memory map, and MBCs, alongside her open RP2040-based bootleg cartridge design.
328 points by elvis70 | 74 comments
Blog post by Nick Kossolapov describing how he built Fame Boy, a Game Boy emulator in F# with sound that runs on desktop and web.