Copyright and the Demo Scene(datagubbe.se)
74 points by zdw | 17 comments
74 points by zdw | 17 comments
246 points by zdw | 79 comments
299 points by tobr | 116 comments
408 points by zdw | 70 comments
A blog article from datagubbe.se exploring the peculiar user interfaces of tools built by the demo scene, mostly for the Amiga.
181 points by arexxbifs | 50 comments
460 points by blakespot | 111 comments
An article on Boris Vallejo's influence on demoscene pixel art, covering scene appropriation history and a walkthrough of making a four-color Vallejo-style graphic.
239 points by rdmuser | 31 comments
Film Stories news article reporting that a digital archive of animation materials from Tippett Studio appeared online after the studio's closure.
303 points by jruohonen | 94 comments
Personal blog essay recounting how BBS-era cracktros, the demoscene, and Denthor's ASPHYXIA Pascal demo tutorials inspired the author to become a programmer.
325 points by themanmaran | 59 comments
Dwitter, a community site for sharing and remixing JavaScript canvas demos written in 140 characters or less.
4 points by lbostral | 0 comments
A Medium essay by Ludovic Bostral arguing that the real change in vertical (short-form mobile) drama lies in production and industry structure behind the camera.
445 points by wuubuu | 112 comments
arXiv paper by Andrew Gordon Wilson arguing deep learning generalization phenomena like benign overfitting and double descent are explainable by soft inductive biases.
343 points by saikatsg | 242 comments
Blog post by Ivan Turkovic arguing that AI tools make producing code easier while making the broader job of being a software engineer harder.