The Coleco Adam Computer(dfarq.homeip.net)
34 points by rbanffy | 15 comments
34 points by rbanffy | 15 comments
106 points by giuliomagnifico | 70 comments
23 points by ibobev | 7 comments
39 points by giuliomagnifico | 6 comments
45 points by a1r | 6 comments
A Games Explained minisite explaining how the 1985 Commodore 64 game Mercenary works, including its rendering of the city of Targ, with source code and maps.
219 points by antirez | 34 comments
GitHub repository for antirez's c64-hw-simulator, a pin-level Commodore 64 hardware simulator that lets users break chips and pins and observe the results.
366 points by asabil | 215 comments
A personal blog post recounting the author's path from Commodore-64 BASIC to discovering and loving Erlang, starting with how mutable assignment like X = X + 1 confused him.
430 points by coldpie | 390 comments
Video Game History Foundation article on a study finding 87% of classic video games are commercially unavailable today.
351 points by diginova | 161 comments
GitHub repository containing source code of the earliest known versions of Dennis Ritchie's first C compiler (last1120c and prestruct).
380 points by sohkamyung | 62 comments
GitHub repository for a photo-based reconstruction of Commodore 64 keycap lettering, providing desktop fonts, a webfont, editable outlines, and a specimen.