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Mathematical Origami(mathigon.org)
108 points by signa11 | 22 comments
Mathigon page on mathematical origami, showing how to fold Platonic solids and other polyhedra with 3D models and explanations.
A new pyramid-like shape always lands the same side up(quantamagazine.org)
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Quanta Magazine article about mathematicians constructing a tetrahedron that is stable on only one face, confirming a decades-old conjecture.
First convex polyhedron found that can't pass through itself(quantamagazine.org)
514 points by fleahunter | 146 comments
Quanta Magazine article on the discovery of the first convex polyhedron shown not to have Rupert's property, meaning it cannot pass through a hole in itself.
Isometric Projection in Game Development(pikuma.com)
341 points by ibobev | 84 comments
A beginner-friendly Pikuma blog tutorial by Gustavo Pezzi explaining the theory and math of isometric projection and how it is used in game development.
Functions are vectors(thenumb.at)
328 points by TheNumbat | 96 comments
Blog post by Max Slater explaining how treating functions as infinite-dimensional vectors applies linear algebra to graphics, geometry processing, and machine learning.
I built a programming language that LLMs can't use(blog.picheta.me)
244 points by dom96 | 179 comments
Blog post by Dominik Picheta introducing KillSwitch, a programming language he designed so that large language models cannot use it.












