2D Vehicles(patkerr.co.uk)
598 points by Michelangelo11 | 113 comments
Pat Kerr's project history of the 2D vehicle physics simulation he wrote in 1996 that became the basis of Grand Theft Auto's vehicle system, with an interactive Motion Lab demo.
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598 points by Michelangelo11 | 113 comments
Pat Kerr's project history of the 2D vehicle physics simulation he wrote in 1996 that became the basis of Grand Theft Auto's vehicle system, with an interactive Motion Lab demo.