Inkscape 1.4(inkscape.org)
471 points by s1291 | 110 comments
Inkscape's official announcement of version 1.4 of its open-source vector graphics editor, highlighting new accessible and customizable features.
471 points by s1291 | 110 comments
Inkscape's official announcement of version 1.4 of its open-source vector graphics editor, highlighting new accessible and customizable features.
292 points by s1291 | 84 comments
670 points by FriedPickles | 145 comments
Homepage of Free Ink, an open-source collective building software, firmware, and hardware for e-paper readers.
299 points by pimeys | 187 comments
483 points by simjue | 287 comments
Asahi Linux blog post announcing its Apple Silicon GPU drivers now support OpenGL 3.1 and OpenGL ES 3.0, up from OpenGL 2.1 and ES 2.0.
471 points by s1291 | 110 comments
Inkscape's official announcement of version 1.4 of its open-source vector graphics editor, highlighting new accessible and customizable features.
364 points by unglaublich | 167 comments
Inkscape news post announcing paid positions, including a senior C++ developer with gtkmm experience, to accelerate the project's migration to GTK4.
429 points by joshwcomeau | 43 comments
Josh Comeau's interactive tutorial explaining how the SVG path element and its drawing commands work.
4 points by tokozedginidze | 0 comments
Open Source Games is a curated directory of new open-source games found on GitHub, filterable by genre, platform, play style and controls, with play links.
337 points by speckx | 212 comments
A personal blog post by James Mackenzie about his love of software-rendered 3D graphics in classic MS-DOS and PC games like Quake.
610 points by bluedel | 553 comments
A blog post announcing the release of a new PNG specification after two decades of stalled progress and explaining why it matters.