I love software rendering(jamesfmackenzie.com)
337 points by speckx | 212 comments
A personal blog post by James Mackenzie about his love of software-rendered 3D graphics in classic MS-DOS and PC games like Quake.
4 stories tagged software-rendering, newest first.
337 points by speckx | 212 comments
A personal blog post by James Mackenzie about his love of software-rendered 3D graphics in classic MS-DOS and PC games like Quake.
86 points by airhangerf15 | 7 comments
Blog post by Eniko Fox describing how she implemented software-rendered occlusion culling in her voxel game, Block Game.
894 points by sklopec | 150 comments
Personal blog post by Marko Stanic about Catlantean 3D, a side-project game with early-1990s style graphics he plans to release on Steam.
623 points by racenis | 219 comments
Project page for Tramway SDK, a free open-source lightweight 3D game engine, explaining why it was made as an alternative to resource-heavy engines like Unity and Godot.