Making video games (without an engine) in 2025(noelberry.ca)
482 points by selvan | 210 comments
Blog post by indie developer Noel Berry describing how he makes video games in 2025 without using a commercial game engine.
482 points by selvan | 210 comments
Blog post by indie developer Noel Berry describing how he makes video games in 2025 without using a commercial game engine.
385 points by radeeyate | 72 comments
GitHub repository by Terry Cavanagh hosting the source code of the indie platformer game VVVVVV, with desktop and mobile versions.
4 points by tokozedginidze | 0 comments
Open Source Games is a curated directory of new open-source games found on GitHub, filterable by genre, platform, play style and controls, with play links.
599 points by eliasdaler | 240 comments
Elias Daler's blog post on learning Vulkan and building a small game engine with two demo games in three months, with code on GitHub.
930 points by haunter | 571 comments
XDA Developers article explaining how Linux gaming performance is improving as Windows API behaviors are implemented as Linux kernel features.
411 points by alvivar | 193 comments
Blog post by indie developer Noel Berry describing how he makes video games in 2025 without a commercial engine, covering his tools and libraries.