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Hidden interface controls that affect usability(interactions.acm.org)
538 points by cxr | 382 comments
ACM Interactions feature by Philip Kortum arguing that hidden interface controls harm usability, drawing on Engelbart and Norman's knowledge-in-the-world concept.
The negative impact of mobile-first web design on desktop(nngroup.com)
680 points by skadamat | 414 comments
Nielsen Norman Group article arguing that mobile-first web designs cause usability problems on desktop through 'content dispersion': oversized images, text, and white space.
A third way of using Linux(hisvirusness.com)
24 points by speckx | 35 comments
Blog post arguing that text user interfaces (TUIs) are an underappreciated third way of using Linux, between the command line and graphical desktops.
Game design is simple(raphkoster.com)
481 points by vrnvu | 142 comments
Blog post by game designer Raph Koster arguing that game design is simple, actually, laying out his view of its fundamentals.
DuckDB Doesn't Need Data to Be a Database(nikolasgoebel.com)
353 points by tosh | 115 comments
A blog post by Nikolas Göbel discussing how DuckDB can act as a database without storing data itself, querying external data sources directly.
Doing well in your courses: Andrej's advice for success (2013)(cs.stanford.edu)
603 points by peterkshultz | 181 comments
Andrej Karpathy's 2013 guide offering advice to undergraduate students on doing well in courses, covering sleep, studying habits, and exam preparation.












