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AI is mass decompiling games. That's both awesome and scary(popcar.bearblog.dev)
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A personal blog post arguing that AI tools are enabling mass decompilation of video games, which the author sees as both exciting and worrying.
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890 points by dropbox_miner | 558 comments
A developer's devlog post explaining why they are returning to writing code by hand after experimenting with fully AI-driven vibe-coding of a project.
Open Source Games(opensourcegames.dev)
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Open Source Games is a curated directory of new open-source games found on GitHub, filterable by genre, platform, play style and controls, with play links.
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343 points by saikatsg | 242 comments
Blog post by Ivan Turkovic arguing that AI tools make producing code easier while making the broader job of being a software engineer harder.
How to engineer an AI harness for game development(kylekukshtel.com)
151 points by kkukshtel | 73 comments
Blog post by Kyle Kukshtel exploring practical ways to make games more legible to AI agents and speed up agentic iteration in game development.
The April Fools joke that might have got me fired(oldvcr.blogspot.com)
461 points by goldenskye | 226 comments
A blog post on Old Vintage Computing Research recounting an April Fools prank the author played at his first university database programming job.












