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I designed my own fast game streaming video codec – PyroWave(themaister.net)
401 points by Bogdanp | 120 comments
Blog post by Maister describing the design of PyroWave, a custom ultra-low-latency video codec for game streaming.
No Graphics API(sebastianaaltonen.com)
790 points by ryandrake | 151 comments
Blog post by graphics engineer Sebastian Aaltonen arguing for a simpler, lower-level approach than current graphics APIs, discussing GPU hardware details.
The G in GPU is for Graphics damnit(ut21.github.io)
189 points by sebg | 84 comments






