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No Graphics API(sebastianaaltonen.com)
790 points by ryandrake | 151 comments
Blog post by graphics engineer Sebastian Aaltonen arguing for a simpler, lower-level approach than current graphics APIs, discussing GPU hardware details.
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How one Twitch chat message became code execution on a streamer’s PC(blog.scrt.ch)
41 points by tau255 | 23 comments
Orange Cyberdefense SCRT blog post describing how a vulnerable Twitch chat overlay in an unsandboxed OBS Browser Source plus a V8 bug enabled code execution on a streamer's PC.
I don't want streaming music, I just want to stream my music(coryd.dev)
463 points by cdme | 353 comments
Blog post by Cory Dransfeldt arguing he wants to stream his own collected music library rather than use catalogue-based streaming services.
VVVVVV Source Code(github.com)
385 points by radeeyate | 72 comments
GitHub repository by Terry Cavanagh hosting the source code of the indie platformer game VVVVVV, with desktop and mobile versions.
Making video games (without an engine) in 2025(noelberry.ca)
482 points by selvan | 210 comments
Blog post by indie developer Noel Berry describing how he makes video games in 2025 without using a commercial game engine.
Making Video Games in 2025 (without an engine)(noelberry.ca)
411 points by alvivar | 193 comments
Blog post by indie developer Noel Berry describing how he makes video games in 2025 without a commercial engine, covering his tools and libraries.
Linux gaming is faster because Windows APIs are becoming Linux kernel features(xda-developers.com)
930 points by haunter | 571 comments
XDA Developers article explaining how Linux gaming performance is improving as Windows API behaviors are implemented as Linux kernel features.












