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Minecraft Wiki moves off of Fandom(wikis.world)
44 points by Kye | 3 comments
When Random Isn't(orlp.net)
338 points by orlp | 124 comments
Blog post recounting a teenage anecdote about exploiting predictable randomness in World of Warcraft Lua add-ons, framed as a computer security story.
LLMs may have helped my RSI(vaughanhilts.me)
86 points by vaughands | 44 comments
Personal blog post by Vaughan Hilts describing how using LLMs reduced his typing and appears to have eased his long-standing repetitive strain injury.
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I'm just having fun(jyn.dev)
457 points by lemper | 209 comments
A blog post by jyn, a compiler engineer, arguing that programming isn't a competition and that they write about technical topics simply for fun.
Leaderboards and speedrun.com's new terms of service(therun.gg)
16 points by Kayvanian | 5 comments
Blog post by therun.gg's operator discussing speedrun.com's new terms of use removing Creative Commons licensing and how it affects third-party leaderboards.
I deleted my social media accounts(asylumsquare.com)
364 points by joemanaco | 398 comments
A blog post on a game studio's Backstage blog explaining why the author deleted their social media accounts and urging others to do the same.
Fuck it, make it anyway(joelotter.com)
504 points by JayOtter | 495 comments
A personal blog essay by indie game developer Joel Auterson encouraging people to make their creative projects anyway despite doubts.
The Future Is Niri(ersei.net)
388 points by mattjhall | 202 comments
A personal blog post giving the author's opinion on the Niri scrollable tiling Wayland compositor after years of using Sway and i3.
I built a programming language that LLMs can't use(blog.picheta.me)
244 points by dom96 | 179 comments
Blog post by Dominik Picheta introducing KillSwitch, a programming language he designed so that large language models cannot use it.












