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Frosted glass from games to the web(tyleo.com)
712 points by tyleo | 177 comments
A blog post by a former Forza UI developer explaining how to recreate the frosted acrylic glass UI effect from AAA games in HTML and CSS.
Liquid Glass Is Cracked, and Usability Suffers in iOS 26(nngroup.com)
529 points by uxjw | 373 comments
Nielsen Norman Group article by Raluca Budiu critiquing iOS 26's Liquid Glass visual design for obscuring content and harming usability.
Any window from your Mac, on your iPhone and iPad(github.com)
220 points by chanana | 59 comments
GitHub repository for Sill, a free open-source app that streams any Mac window to an iPhone or iPad with touch, Apple Pencil, trackpad and keyboard input, without servers.
An interactive guide to SVG paths(joshwcomeau.com)
429 points by joshwcomeau | 43 comments
Josh Comeau's interactive tutorial explaining how the SVG path element and its drawing commands work.
macOS 15.8.2 Breaks OpenGL(developer.apple.com)
271 points by Audiophilip | 303 comments
Apple Developer Forums thread reporting that macOS 15.8.2 RC breaks NSOpenGLView/NSOpenGLContext setView, leaving OpenGL windows with no drawable and rendering blank.
Experimenting with Local LLMs on macOS(blog.6nok.org)
367 points by frontsideair | 241 comments
A personal blog post by a self-described LLM skeptic explaining how to download and run large language models locally on a Mac.












