Software Rasterizing Hair(sctheblog.com)
65 points by ibobev | 16 comments
65 points by ibobev | 16 comments
78 points by speckx | 15 comments
Blog post describing how the author got childhood Macromedia Director games running on modern hardware by working around old copy-protection mechanisms.
337 points by speckx | 212 comments
A personal blog post by James Mackenzie about his love of software-rendered 3D graphics in classic MS-DOS and PC games like Quake.
50 points by transportheap | 18 comments
137 points by metadat | 125 comments