Is Rust faster than C?(steveklabnik.com)
271 points by vincentchau | 307 comments
271 points by vincentchau | 307 comments
262 points by signa11 | 82 comments
1271 points by alexharri | 139 comments
Blog post by Alex Harri taking a deep dive into building an image-to-ASCII renderer, with interactive demos explaining why ASCII characters aren't pixels.
443 points by LordNibbler | 37 comments
Daniel Hooper's blog post explaining how he programmed an SDF animation of Rick from Rick and Morty in 240 lines of code, with an embedded live coding editor.
483 points by bangonkeyboard | 91 comments
Aras Pranckevičius blogs about how he started contributing code and performance improvements to Blender's Video Sequence Editor.
391 points by whatever3 | 102 comments
GitHub repository for Blitz, a high-performance HTML and CSS renderer from DioxusLabs powered by WGPU.
352 points by PaulHoule | 192 comments
A blog post by David Bushell criticizing scroll-fade animations on websites, deliberately demonstrating the effect while ignoring reduced-motion preferences.
505 points by jakelazaroff | 127 comments
Essay by design engineer Emil Kowalski on when and how to use UI animations purposefully so they improve rather than harm the user experience.
343 points by saikatsg | 242 comments
Blog post by Ivan Turkovic arguing that AI tools make producing code easier while making the broader job of being a software engineer harder.
790 points by ryandrake | 151 comments
Blog post by graphics engineer Sebastian Aaltonen arguing for a simpler, lower-level approach than current graphics APIs, discussing GPU hardware details.
204 points by mochomocha | 129 comments
Ben Recht's argmin blog post critiquing OpenAI's math repository claim of a faster FFT algorithm, arguing it is more an exploit than a breakthrough.