Rendering the Sky, Sunsets, and Planets(blog.maximeheckel.com)
514 points by ibobev | 40 comments
A blog post by Maxime Heckel exploring atmospheric scattering and how to render realistic skies, sunsets, and planets with shaders.
514 points by ibobev | 40 comments
A blog post by Maxime Heckel exploring atmospheric scattering and how to render realistic skies, sunsets, and planets with shaders.
96 points by surprisetalk | 5 comments
1271 points by alexharri | 139 comments
Blog post by Alex Harri taking a deep dive into building an image-to-ASCII renderer, with interactive demos explaining why ASCII characters aren't pixels.
449 points by dimmke | 83 comments
Daniel Immke's blog post explaining how to add noise texture to SVG graphics using only code.
352 points by todsacerdoti | 108 comments
A personal blog post on using CSS lowercase transforms, swapped em dashes, and deliberate misspellings so the writing won't be mistaken for AI-generated text.
546 points by fagnerbrack | 213 comments
A blog post arguing that many so-called abstractions in codebases are merely layers of indirection that add complexity and hurt performance without real value.
337 points by jmusall | 37 comments
A personal web page explaining how to make dithered QR codes that embed a picture, with a generator tool and source code.
542 points by gregsadetsky | 125 comments
A personal blog post on lmao.center about accidentally creating a wigglegram, a stereoscopic animated photo effect, with example images.
352 points by PaulHoule | 192 comments
A blog post by David Bushell criticizing scroll-fade animations on websites, deliberately demonstrating the effect while ignoring reduced-motion preferences.