Avoiding Trigonometry (2013)(iquilezles.org)
191 points by WithinReason | 56 comments
6 stories on the front page, newest first. Scroll down to watch the site change over time.
191 points by WithinReason | 56 comments
395 points by romes | 192 comments
Inigo Quilez article correcting the misconception that GPU conditionals should be replaced with mix() and step() in shader code.
123 points by ianthehenry | 9 comments
145 points by luu | 4 comments