Avoiding Trigonometry (2013)(iquilezles.org)
191 points by WithinReason | 56 comments
191 points by WithinReason | 56 comments
145 points by luu | 4 comments
678 points by prophittcorey | 303 comments
Corey Prophitt's blog post on building and shipping marketyour.games, a commercial web product written in C and served via CGI in 2026.
123 points by ianthehenry | 9 comments
189 points by sebg | 84 comments
5 points by jarmiaq | 0 comments
Daniel Temkin's page for Olympus, an esoteric programming language that reframes the programmer-computer power dynamic by having code petition gods.
6 points by gavinhoward | 1 comments
A blog post by Chris Siebenmann discussing how compiler bootstrapping can be affected by operating system changes and other dependencies.
465 points by superMayo | 65 comments
An interactive blog post, Part I of 'A Journey Into Shaders,' introducing shader programming by building a blob with editable code and sliders.
352 points by zoidb | 197 comments
GitHub page for the OpenTofu organization, the open source Terraform fork formerly called OpenTF, which urges HashiCorp to return Terraform to an open license.
546 points by fagnerbrack | 213 comments
A blog post arguing that many so-called abstractions in codebases are merely layers of indirection that add complexity and hurt performance without real value.
436 points by birdculture | 252 comments
Granola engineering blog post explaining how a small CSS height animation caused high CPU/GPU usage and how to find and make animations cheaper.