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Doom, the Gallery Experience(bobatealee.itch.io)
527 points by anigbrowl | 62 comments
An itch.io browser game by bobatealee that reimagines Doom as a gallery-visiting experience; the screenshot shows only the game's loading bar.
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My Friend Aaron(rorz.io)
562 points by sarreph | 152 comments
A short story by Rory McMeekin on his personal blog about a school friend, Aaron, who obsessed over things like World of Warcraft instead of studying.
Fuck it, make it anyway(joelotter.com)
504 points by JayOtter | 495 comments
A personal blog essay by indie game developer Joel Auterson encouraging people to make their creative projects anyway despite doubts.
Making small games, which is fun in itself(abagames.github.io)
376 points by breck | 67 comments
A chapter from an online book by abagames on the joys of making small browser games, citing the Small Game Manifesto and the author's 350+ games.
There is no official XScreenSaver GitHub repository(github.com)
63 points by st_goliath | 66 comments
A GitHub repository by jwz whose only content is a README stating there is no official XScreenSaver GitHub repository.
City building games have a Soul Problem pt.2(radical-elements.com)
150 points by lexx | 143 comments
Blog post by Alex Lingris, the second part of an essay arguing city-building games like Cities: Skylines 2 lack soul.
The Art of Finishing(bytedrum.com)
609 points by emmorts | 147 comments
A personal blog essay on the ByteDrum blog about a developer's pile of unfinished side projects and the challenge of actually finishing them.












