Mario meets Pareto(mayerowitz.io)
1443 points by superMayo | 159 comments
A blog post applying Pareto front analysis to Mario Kart character and kart stats to find optimal build combinations.
1443 points by superMayo | 159 comments
A blog post applying Pareto front analysis to Mario Kart character and kart stats to find optimal build combinations.
1443 points by superMayo | 159 comments
A blog post applying Pareto front analysis to Mario Kart character and kart stats to find optimal build combinations.
481 points by vrnvu | 142 comments
Blog post by game designer Raph Koster arguing that game design is simple, actually, laying out his view of its fundamentals.
396 points by todsacerdoti | 72 comments
A blog post describing the two-year effort to port the SBCL Common Lisp runtime to the Nintendo Switch so the Trial game engine can run on it.
482 points by selvan | 210 comments
Blog post by indie developer Noel Berry describing how he makes video games in 2025 without using a commercial game engine.
64 points by popcar2 | 54 comments
A personal blog post arguing that AI tools are enabling mass decompilation of video games, which the author sees as both exciting and worrying.
16 points by Kayvanian | 5 comments
Blog post by therun.gg's operator discussing speedrun.com's new terms of use removing Creative Commons licensing and how it affects third-party leaderboards.