Playing Zork 1 on a CP/M emulator on Linux (2021)(kevinboone.me)
33 points by linuxkernal | 14 comments
A tutorial on building the z80pack Z80 emulator and cpmtools on Linux to run CP/M 3 and play the Infocom text adventure Zork 1.
First screen, captured . Open the video.

Captured . Click for the whole screenshot. The page is longer than 25,000px, so the screenshot stops there: read the rest on blog.moertel.com ↗
33 points by linuxkernal | 14 comments
A tutorial on building the z80pack Z80 emulator and cpmtools on Linux to run CP/M 3 and play the Infocom text adventure Zork 1.
98 points by stephc_int13 | 27 comments
744 points by todsacerdoti | 232 comments
Marc Brooker's blog post arguing that Nagle's algorithm causes latency issues in distributed systems and TCP_NODELAY should be enabled by default.
446 points by eieio | 160 comments
Marc Brooker's blog post arguing that Nagle's algorithm is outdated and TCP_NODELAY should be enabled to avoid latency issues in distributed systems.
7 points by paaloeye | 0 comments
Simon Willison link post summarizing Parameter Labs' exploit chain that escaped ChatGPT's sandboxed HTML previews via MathLive postMessage and YouTube oEmbed to take over accounts.
179 points by MrBuddyCasino | 63 comments
599 points by eliasdaler | 240 comments
Elias Daler's blog post on learning Vulkan and building a small game engine with two demo games in three months, with code on GitHub.
385 points by radeeyate | 72 comments
GitHub repository by Terry Cavanagh hosting the source code of the indie platformer game VVVVVV, with desktop and mobile versions.
457 points by lemper | 209 comments
A blog post by jyn, a compiler engineer, arguing that programming isn't a competition and that they write about technical topics simply for fun.
546 points by fagnerbrack | 213 comments
A blog post arguing that many so-called abstractions in codebases are merely layers of indirection that add complexity and hurt performance without real value.
4 points by tokozedginidze | 0 comments
Open Source Games is a curated directory of new open-source games found on GitHub, filterable by genre, platform, play style and controls, with play links.
64 points by popcar2 | 54 comments
A personal blog post arguing that AI tools are enabling mass decompilation of video games, which the author sees as both exciting and worrying.