Doom, the Gallery Experience(bobatealee.itch.io)
527 points by anigbrowl | 62 comments
An itch.io browser game by bobatealee that reimagines Doom as a gallery-visiting experience; the screenshot shows only the game's loading bar.
527 points by anigbrowl | 62 comments
An itch.io browser game by bobatealee that reimagines Doom as a gallery-visiting experience; the screenshot shows only the game's loading bar.
371 points by eieio | 115 comments
An itch.io web toy built in Godot by Vee that sorts slices of the Amen break drum loop with bubble sort, playing the audio as it sorts.
95 points by COGlory | 26 comments
23 points by burrito_brain | 6 comments
91 points by dmit | 36 comments
Blog post by Frank Force announcing that LittleJS, a small open source JavaScript web game engine, now supports 3D in addition to 2D.
318 points by zarekr | 60 comments
A long blog guide on building and running llama.cpp to run large language models locally on various hardware, from scratch.
446 points by Bogdanp | 199 comments
Filippo Valsorda's blog post on using Claude Code to debug his new Go implementation of the ML-DSA post-quantum signature algorithm.
322 points by akka47 | 411 comments
Project page for loss32, a proposed Linux desktop distribution built around running Win32 software and a Windows-like userland via Wine/ReactOS components.
302 points by vinhnx | 79 comments
PDF of the Competitive Programmer's Handbook by Antti Laaksonen (July 2018 draft), a free book on algorithms for programming contests.
402 points by cl3misch | 202 comments
GitHub repository for LÖVE, an open-source framework for making 2D games in Lua.