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It took a year to ship WebAssembly in Anubis(anubis.techaro.lol)
346 points by xena | 180 comments
Blog post from Techaro about the year-long effort to ship WebAssembly support in Anubis, though the capture shows only Anubis's bot-check challenge page.
Sometimes CPU cores are odd(anubis.techaro.lol)
102 points by rbanffy | 111 comments
Related stories
Half-Life 2 running natively on HaikuOS(discuss.haiku-os.org)
322 points by m0do1 | 65 comments
Haiku forum thread about porting the Nvidia open GPU driver for Turing and newer GPUs to Haiku, with user posts on progress including running games.
Source code for Quake 2 rerelease(github.com)
517 points by steveklabnik | 203 comments
GitHub repository from id Software containing the game DLL source code for the Quake 2 rerelease, licensed under GPL-2.0.
Half-Life 2: 20th Anniversary Update(half-life.com)
424 points by Philpax | 174 comments
Valve's official page announcing the Half-Life 2 20th Anniversary Update, showing the game's City 17 plaza with the Half-Life 2 logo.
Half-Life 25th Anniversary Update(half-life.com)
509 points by Philpax | 211 comments
Valve's official page for the Half-Life 25th Anniversary Update, celebrating the 1998 game's release with new content and improvements.
Quake Brutalist Jam II(slipseer.com)
363 points by jakearmitage | 96 comments
Slipgate Sightseer download page for Quake Brutalist Jam 2, a community collection of brutalist-themed Quake maps released October 2023.
Doom crash after 2.5 years of real-world runtime confirmed on real hardware(lenowo.org)
426 points by minki_the_avali | 184 comments
A forum post on LenOwO describing how the original DOOM engine crashed after running for 2.5 years on real hardware due to an ever-incrementing demo variable.












