Quake Brutalist Jam III(slipseer.com)
166 points by Venn1 | 23 comments
166 points by Venn1 | 23 comments
128 points by mortenjorck | 19 comments
207 points by khalidkhair | 77 comments
GitHub repository for Janas, a pure C inference engine that runs LLMs larger than RAM by streaming MoE experts from SSD, on CPU or GPU.
394 points by doener | 176 comments
Homepage of Minetest, an open source voxel game engine for playing, modding, and creating games, available on desktop platforms and Android.
20 points by lukastyrychtr | 1 comments
517 points by steveklabnik | 203 comments
GitHub repository from id Software containing the game DLL source code for the Quake 2 rerelease, licensed under GPL-2.0.
459 points by shdon | 200 comments
Fabien Sanglard blog post about the 1996 Quake shareware CD-ROM, how id Software distributed it, and why the disc was nearly too full.
348 points by dsubburam | 170 comments
Bethesda Slayers Club news post from id Software announcing a 30th anniversary update for the classic shooter Quake.
196 points by ilreb | 160 comments
A browser-playable port of Quake rewritten in safe Rust, shown loading its engine with fullscreen, sound, and key controls.
457 points by billiob | 118 comments
Fabien Sanglard article explaining how Quake.exe, a DOS game from 1996, gained TCP/IP networking support amid the shift from DOS to Windows.
293 points by Vaslo | 45 comments
CedarDB blog post describing a port of the original 1993 Doom game logic and renderer to SQL, running inside the database with Python only handling timing and display.