Looks similar
The Windows 95 user interface: A case study in usability engineering (1996)(dl.acm.org)
326 points by ksec | 235 comments
ACM Digital Library page for a 1996 CHI paper describing the usability engineering process behind the Windows 95 user interface; captured as a Cloudflare check.
Related stories
Stabilizing the Obra Dinn 1-bit dithering process (2017)(forums.tigsource.com)
495 points by CharlesW | 101 comments
A TIGSource forum devlog post by Lucas Pope on stabilizing the 1-bit dithering effect in Return of the Obra Dinn so it doesn't swim with camera motion.
VVVVVV Source Code(github.com)
385 points by radeeyate | 72 comments
GitHub repository by Terry Cavanagh hosting the source code of the indie platformer game VVVVVV, with desktop and mobile versions.
I learned Vulkan and wrote a small game engine with it(edw.is)
599 points by eliasdaler | 240 comments
Elias Daler's blog post on learning Vulkan and building a small game engine with two demo games in three months, with code on GitHub.
Open Source Games(opensourcegames.dev)
4 points by tokozedginidze | 0 comments
Open Source Games is a curated directory of new open-source games found on GitHub, filterable by genre, platform, play style and controls, with play links.
AI is mass decompiling games. That's both awesome and scary(popcar.bearblog.dev)
64 points by popcar2 | 54 comments
A personal blog post arguing that AI tools are enabling mass decompilation of video games, which the author sees as both exciting and worrying.
Anthropic invests $1.5M in the Python Software Foundation(discuss.python.org)
329 points by ayhanfuat | 151 comments
A Python discussion forum post from PSF staff announcing Anthropic's $1.5 million, two-year donation to the PSF focused on security work.












