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Bytecode Breakdown: Unraveling Factorio's Lua Security Flaws(memorycorruption.net)
443 points by memcorruption | 113 comments
A security research blog post explaining how Lua bytecode flaws in the game Factorio can be exploited for memory corruption and remote code execution.
Enhancing Factorio with SAT solvers(github.com)
348 points by polivier | 110 comments
GitHub repository for Factorio-SAT, a Python project that uses SAT solvers to generate optimized Factorio designs such as belt balancers.
Show HN: Factorio Blueprint Visualizer(github.com)
419 points by piebro | 91 comments
GitHub repository for a tool and web demo that artfully visualizes Factorio blueprints, updated for Factorio 2.0 and Space Age.
Show HN: Factorio Learning Environment – Agents Build Factories(jackhopkins.github.io)
695 points by noddybear | 200 comments
Project page for the Factorio Learning Environment, an open-source framework and benchmark for evaluating LLM agents building factories in Factorio.
Factorio that you can touch(factorio.com)
308 points by ibobev | 98 comments
Factorio Friday Facts #447 blog post from Wube Software about a physical, touchable version of Factorio items.
LLaMA now goes faster on CPUs(justine.lol)
1286 points by lawrencechen | 413 comments
Justine Tunney's blog post describing 84 new matrix multiplication kernels that make llamafile prompt evaluation 30-500% faster on CPUs than llama.cpp.












