Counter-Strike's player economy is in a freefall(polygon.com)
434 points by perihelions | 521 comments
Polygon article reporting that Counter-Strike's in-game skin economy has lost nearly $2 billion in value.
434 points by perihelions | 521 comments
Polygon article reporting that Counter-Strike's in-game skin economy has lost nearly $2 billion in value.
335 points by furcyd | 498 comments
Ars Technica preview of Jonathan Blow's puzzle game Order of the Sinking Star, which grew over a decade into roughly 1,400 puzzles.
331 points by musha68k | 94 comments
Polygon article about the publication of GHQ, a long-lost wargame board game designed by author Kurt Vonnegut, including a publisher interview.
504 points by JayOtter | 495 comments
A personal blog essay by indie game developer Joel Auterson encouraging people to make their creative projects anyway despite doubts.
385 points by radeeyate | 72 comments
GitHub repository by Terry Cavanagh hosting the source code of the indie platformer game VVVVVV, with desktop and mobile versions.
1064 points by creatonez | 473 comments
Weird Gloop blog post explaining why it now hosts the official League of Legends Wiki and plans to help more game wikis leave Fandom.
457 points by lemper | 209 comments
A blog post by jyn, a compiler engineer, arguing that programming isn't a competition and that they write about technical topics simply for fun.
337 points by speckx | 212 comments
A personal blog post by James Mackenzie about his love of software-rendered 3D graphics in classic MS-DOS and PC games like Quake.
546 points by fagnerbrack | 213 comments
A blog post arguing that many so-called abstractions in codebases are merely layers of indirection that add complexity and hurt performance without real value.