JavaScript Gom Jabbar(frantic.im)
527 points by disadvantage | 238 comments
A satirical blog post framing reading a JavaScript package.json file as a Dune-style Gom Jabbar test of pain for veteran developers.
527 points by disadvantage | 238 comments
A satirical blog post framing reading a JavaScript package.json file as a Dune-style Gom Jabbar test of pain for veteran developers.
170 points by thunderbong | 118 comments
170 points by mfiguiere | 129 comments
75 points by Fudgel | 69 comments
426 points by minki_the_avali | 184 comments
A forum post on LenOwO describing how the original DOOM engine crashed after running for 2.5 years on real hardware due to an ever-incrementing demo variable.
91 points by dmit | 36 comments
Blog post by Frank Force announcing that LittleJS, a small open source JavaScript web game engine, now supports 3D in addition to 2D.
293 points by Vaslo | 45 comments
CedarDB blog post describing a port of the original 1993 Doom game logic and renderer to SQL, running inside the database with Python only handling timing and display.
385 points by radeeyate | 72 comments
GitHub repository by Terry Cavanagh hosting the source code of the indie platformer game VVVVVV, with desktop and mobile versions.
332 points by Venn1 | 87 comments
GitHub repository for DOOM Over DNS, a PowerShell 7+ project that stores and plays Doom entirely from DNS TXT records.
599 points by eliasdaler | 240 comments
Elias Daler's blog post on learning Vulkan and building a small game engine with two demo games in three months, with code on GitHub.