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DOOM Over DNS(github.com)
332 points by Venn1 | 87 comments
GitHub repository for DOOM Over DNS, a PowerShell 7+ project that stores and plays Doom entirely from DNS TXT records.
Doom crash after 2.5 years of real-world runtime confirmed on real hardware(lenowo.org)
426 points by minki_the_avali | 184 comments
A forum post on LenOwO describing how the original DOOM engine crashed after running for 2.5 years on real hardware due to an ever-incrementing demo variable.
We ported the original Doom to SQL(cedardb.com)
293 points by Vaslo | 45 comments
CedarDB blog post describing a port of the original 1993 Doom game logic and renderer to SQL, running inside the database with Python only handling timing and display.
DuckDB NPM packages 1.3.3 and 1.29.2 compromised with malware(github.com)
367 points by tosh | 263 comments
GitHub security advisory reporting that DuckDB npm packages (duckdb 1.3.3, node-api, node-bindings, duckdb-wasm 1.29.2) were published with malware, listing patched versions.
A game where you're an OS and have to manage processes, memory and I/O events(github.com)
343 points by exploraz | 78 comments
GitHub repository for You're the OS, a Python/Pygame game where the player acts as an operating system managing processes, memory and I/O events.
I love software rendering(jamesfmackenzie.com)
337 points by speckx | 212 comments
A personal blog post by James Mackenzie about his love of software-rendered 3D graphics in classic MS-DOS and PC games like Quake.












