Minetest: An open source voxel game engine(minetest.net)
394 points by doener | 176 comments
Homepage of Minetest, an open source voxel game engine for playing, modding, and creating games, available on desktop platforms and Android.
394 points by doener | 176 comments
Homepage of Minetest, an open source voxel game engine for playing, modding, and creating games, available on desktop platforms and Android.
24 points by ibobev | 7 comments
504 points by joshbuddy | 90 comments
Landing page for Boardzilla, a beta framework and platform for building and playing web-based digital board games with TypeScript.
463 points by speckx | 185 comments
A personal blog post explaining how to get SimCity 3000 running well on a modern Windows 10 PC with a 4K monitor, fixing widescreen, resolution, and scrolling issues.
399 points by jarmitage | 148 comments
MIT Press book page for "Building SimCity: How to Put the World in a Machine" by Chaim Gingold, with a foreword by Janet H. Murray.
877 points by pcai | 421 comments
Landing page for Permit Pending, a free browser city-builder game where the player, as mayor, must get projects past zoning boards, neighbors, appeals courts and elections.
150 points by lexx | 143 comments
Blog post by Alex Lingris, the second part of an essay arguing city-building games like Cities: Skylines 2 lack soul.
79 points by rex64 | 23 comments
Blog post explaining how the original SimCity ran on a 16 MHz 386SX by spreading simulation work across frames, with similar examples from Assetto Corsa and Lumen.
521 points by JumpCrisscross | 173 comments
A browser-based simulation game where you play a housing developer in San Francisco navigating the Board of Supervisors, permits, and city politics to get projects approved.